First playable demo… with a catch!
3 June 2012 in General NewsHello fellow space/adventure fans! Have you checked out SpaceVenture yet?? It’s the new project from the Two Guys from Andromeda, creators of the legendary SPACE QUEST series of Sierra adventure games. They’re over half way to their goal with just over a week to go, so PLEASE back them if you are in any way a fan of space adventure.

Something tells me, if you’re reading this page, that describes you! I, myself, originally had the idea for Han Solo Adventures after playing Space Quest IV for the first time. Mark Crowe and Scott Murphy have been such a huge influence on me. If you feel the same, be sure to back them, and tell anyone you used to play Space Quest with! They need all their old fans to ban together. Let’s usher in a new golden age for the point & click adventures, people! This is our big chance!
I feel so stroongly about SpaceVenture, if they meet their kickstarter goal, then in celebration I pledge to…
RELEASE A PLAYABLE DEMO OF HAN SOLO ADVENTURES IMMEDIATELY!
Back the @AndromedaGuys here: tgakick.com
Thank you, fellow adventurers!
-Stacy D.
Okay, bad joke.
18 May 2012 in General NewsSorry about that last video. The Diablo 3 thing just cracked me up. From the moment I woke up, I saw nothing but tweets to the effect of “OMG #Diablo3 in X hours!!!”… until late that night, when every other tweet was “#ERROR37!!!! AAHHHHHGGGGGG!!!!”
Anyway, here’s what I’ve been up to. If you like point & click adventure and Buck Rogers/Flash Gordon pulp 50′s sci-fi (Yes! You are my people!!), then you should really dig Jack Houston and the Necronauts!
Also, if you want to support my addictive game design hobby, check out my “Early Bird Special” (like that Star Wars reference there? Eh??)
Thx, and may the hokey religions be with you or something…
-Stacy D.
Hey guys, put up a quick video testing out the Sabacc mini-game…
15 May 2012 in Production Updates, Videos
MMGN Audio Interview
19 April 2012 in Production UpdatesDid a really great audio interview with Stephen Heller, and it’s up at MMGN.Com now! Talked about Han Solo Adventures, SCUMM adventure games past and present, indie game development and the Vectrex (??!)
Check it out: http://pc.mmgn.com/Articles/Han-Solo-Adventures-was-conceptualised-2
Greetings 2012, is the world almost over already?!
9 April 2012 in Production Updates, VideosSo, it hit me a few weeks ago… it’s 2012. The world could end at any moment! I better get this puppy finished before we all die in a fiery rapture (save those who sent Bob a dollar in the 90′s) without ever having played Han Solo Adventures!!
So here’s the deal, I started this thing around the fall of 2009. Then 2010 kinda went down the toilet for me in every conceivable way. 2011 was a huge breath of fresh air, but also my busiest year EVER. Lots of movie stuff, produced a flick, visual effects work, bla bla bla boring stuff, etc.
Meanwhile, we’ve seen amazing things in retro/adventure games over the last few months, with Tim Schafer scoring HUGE with Double Fine on Kickstarter, Al Lowe on his way to funding another Leisure Suit Larry game, Jane Jensen creating a whole new funding model for Pinkerton Road, not to mention other awesome designers coming out of the woodworks with projects like Wasteland 2 and the new Sherlock Holmes FMV mystery games. Seriously, if Activision gives Mark Crowe and Scott Murphy a break on licensing and they’re able to do another Space Quest, I think my head will explode.
So now, 2 and 1/2 years after starting this project, it’s time to put a bow on it and get this baby out there to Star Wars and PnC adventure fans who have been thirsting for the chance to play a Star Wars themed SCUMM-style game since the early 90′s just as I have!
I’ve done a LOT of work on game logic lately, working to tie all the various areas of the game together. After watching the way VinceTwelve works, I decided to power through and get the game completely playable from start to finish, then later go through and add detail in the the conversations and puzzles, and put in any necessary new graphics. The new plan is going great so far!
I’ll post another update soon, in the meantime be sure to follow my all new Twitter just for Han Solo Adventures: @hansadventures! I’ll be posting regular updates, screenshots, and eventually free download codes! (Just kidding. It’s a freeware game, silly!)
Also, bookmark my new YouTube channel just for HSA, with a spiffy new video showing our favorite smuggler tromping around in the Dune Sea! Whoopeeee!
See ya on the chronostream time jo… I mean, er, see ya around!
~Stacy D.
Thanks for the encouragement!
9 July 2011 in General NewsHaving an especially harrowing weekend, but a few words of encouragement have revitalized me! Thanks Yak!
Hi Stacy,
been following your progress on the game for a while now and i must say, you’re doing an amazing job, i’m looking forward to see this little gem of a game completed and wanted to wish you all the best with it, anyway all good things come to those who wait, not all of us can complete the Kessel Run in 12 parsecs, lol, keep up the good work.
much respect
-Yak
Still alive!
4 June 2011 in Production UpdatesHey guys, I’ve gotten an increasing number of emails wondering if this project is still alive. ALIVE AND WELL, I assure you! I’m currently producing a film and getting another one ready to direct in a few months, so unfortunately I’m lucky if I get a few hours here and there every month to work on Han. The good news is, it only takes a few hours for me to make great progress! I’ve recently implemented two VERY cool vehicles I think everyone will love to see in the game. I’ll jump on soon and post a couple new pix, promise! Until then, thanks for your support and I can’t wait to release this game to adventure game fans everywhere!
OPINIONS NEEDED: Canon, yae or nae?
13 April 2010 in Production UpdatesOK guys, I’m putting the question to you. As most of you probably know, A. C. Crispin has recently laid out Han Solo’s life adventures from a very young age all the way through to his fateful meeting with Obi-Wan and Luke in the Cantina in his Han Solo trilogy of novels. Unlike the earlier Han Solo trilogy by Brian Daley, the new series covers pretty much every inch of his life and leaves little to the imagination (save his stint in the Imperial Navy).
So here’s my question to those of you who’ve read the new books: would you prefer my adventure game stick to Crispin’s canon like glue, or would you rather see a new take on Han’s formative years? Just so you know, I have no intention of depicting anything that actually occurred in the novels. I’m not making “The Paradise Snare: The Game.” That would violate my definition of “fan fiction,” and cross more into some sort of “remake” category. The game storyline will be original, the only question is should the story fit snugly into the Crispin novels, or does it really matter to anyone?
The reason I ask is, although it’s easy enough to accommodate the Corporate Sector history of the Brian Daley novels and details about Nar Shada from Dark Empire, the Crispin novels basically carpet his entire life and cover all the fun stuff so completely that it’s difficult to write around them. Normally I’m sympathetic to the canon, but when we’re talking about a world where no one can seem to agree on whether this bounty hunter was killed inside the Pit of Carkoon, or that bounty hunter shot first, I figure what’s “canon” is up for debate.
I’m just sayin’.
Star Wars: Uncut news
25 January 2010 in General NewsFound a nice article with Casey Pugh, creator of Star Wars: Uncut, the project originally responsible for The Han Solo Adventures. Casey talks about his inspiration for the project, his dealings with Lucasfilm on the matter, and his future plans.
Check it out on NewTeeVee!
Welcome!
Han Solo Adventures is a fan-game project in the tradition of classic point-and-click graphic adventure games. This is a project I have embarked upon purely for my own enjoyment, and for the love of two things: PnC goodness and Star Wars!Although the storyline will be fairly original, loosely based on available background info on Han and his early exploits, you can expect gameplay similar to classic LucasArts titles like Indiana Jones and the Fate of Atlantis by Hal Barwood and Noah Falstein (also the creative forces behind Sinistar and Dragon Slayer!)
You can follow my progress here or...
Follow me on Twitter!
Official HSA YouTube channel!
Thanks, and enjoy the adventure!
~Stacy Davidson
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- Follow me: @hansadventures
- First playable demo… with a catch!
3 June 2012 - Okay, bad joke.
18 May 2012 - Hey guys, put up a quick video testing out the Sabacc mini-game…
15 May 2012 - MMGN Audio Interview
19 April 2012 - Greetings 2012, is the world almost over already?!
9 April 2012
- Mats Andren:
cool! thanks a lot!! I love a lot about this game ... - Han Solo Adventures:
www.hansoloadventures.com/hsademo.zip enjoy! :)... - Pinto:
So, where's the demo?... - Theodor:
Dude, it's funded and you haven't released the dem... - Latin_D:
So... When can we expect that playable demo, hmm? ...
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